About me
Hi! I'm Enric, a Game Programmer from Barcelona.
Here you can see the some of my best work so far, from games to small side projects.
I'm passionate about learning new things, working with teams and taking on challenges.
And on top of all that, I strive to write clean and organized code.
Roguedice is a Roguelike Deckbuilding game with customizable dice. I worked as a gameplay programmer and I developed the combat system and the UI.
This project showcases a version of the Hanged Man game for Android with the implementation of Google Services and the use of the MVVM programming pattern.
A demo where several Pathfinding Algorithms are tested to help an Agent find the optimal path to a coin.
A cloth simulation using a particle-spring mesh within a simulation box, taking into account collisions with the walls, ground and a sphere.
Other Information
Even though programing is what I'm interested in, I've also studied
both game and level design. And with that knowledge, some classmates and I created
our own design magazine Ludum Journal.
If you want to see other games I've worked on, visit my itch.io profile @enricgamedev.