Enric Quilabert
Gelabert

Game Programmer

About me

Hi! I'm Enric, a Game Programmer from Barcelona.
Here you can see the some of my best work so far, from games to small side projects.
I'm passionate about learning new things, working with teams and taking on challenges.
And on top of all that, I strive to write clean and organized code.

Cloth Mesh
Physics Project

A cloth simulation using a particle-spring mesh within a simulation box, taking into account collisions with the walls, ground and a sphere.

Skills

Programming Languages

  • C and Modern C++
  • C#
  • JavaScript
  • Basics of PHP

Soft Skills

  • Good with Feedback
  • Conflict Management
  • Critical Observation
  • Task Management Skills

Video Game Technologies

  • Unity 2D & 3D
  • Basics of Unreal
  • OpenGL
  • SDL

Others

  • Jira & Confluence
  • Git
  • Basics of HTML and CSS
  • Android

Other Information

Even though programing is what I'm interested in, I've also studied
both game and level design. And with that knowledge, some classmates and I created
our own design magazine Ludum Journal.

If you want to see other games I've worked on, visit my itch.io profile @enricgamedev.